8/23/2023 0 Comments Scrap mechanics ideas![]() Ability to connect shock absorbers between two points. Here is a player made factory loop made in the game.-Switch to operate more than one controller at a time. By the way, what you suggested before about building automatic machines. There are however a lot of limitations with physics and multiplayer so we have to find a good balance. We have some cool ideas how to make it interesting. We haven't started working on destruction yet. Yes! we want creativity to award the player and thats what we aim to achieve. So, for that to be, there either should not be explosives, they should have weak immediate destructive power, or their usage should be restricted. Would probably be more interesting if he walked up to base in a big destructive machine, or used long range weapons. ![]() I find it uninteresting in PvP if someone just walks up to someones base or machine, puts down explosive from his big inventory and then explodes it. But wouldnt that be too resource consuming(computer-wize)? I also thought about explosives. I think it would be interesting if players would have to make their own cannons for their machines from separate parts, maybe even the same parts, that the machine is built from, and then use explosive or kinetic power to shoot. If I would make the game, my thoughts would probably be, that machine parts should be damaged from collision, and either detach from machine or be destroyed completely, or stop functioning, when damage exceeds limits, and probably heal back to full health slowly otherwize. Another question that has been bothering me would be about how the destruction will work in the game. ![]() I think you will like our next introduction video We have actually been busy working with similar stuff. ![]() For example: -machines with advanced controls, for example transforming machines, walking machines -a lock on a vechicle or a door(you need to input some combination to unlock) -safeguards -automatic machines, for example traps(imagine building something like spider mine from starcraft), guided missiles, drones I think it would add much to possibilites of game I like the idea of this game very much, i am anxious to build cool machines with gyroscopes and melee weapons, and other stuff Awesome suggestion Domenje! Good to see this being requested. <- this much is probably enough to make almost anything They should be connectable to input devices: levers, buttons, sensors to themselves and to output devices It would be possible to create very advanced machines and mechanisms. I think it would be good if there would be logical devices in the game: 'and', 'or', inverter, timer, toggle, RNG.
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